PROG	= cubemap
TOP     = /usr/include/GL
CFLAGS  =  -w -s -O2 -ansi -DSHM
LIBS    = -lglut -lGLU -lGL  -ltiff -lpng
INCLS   = -I/usr/X11R/include -I$(TOP) -I../imageio
LIBDIR  = -L/usr/X11/lib -L/usr/X11R6/lib

#source codes
SRCS = $(PROG).cpp
#substitute .cpp by .o to obtain object filenames
OBJS = $(SRCS:.cpp=.o)
IMGIO = ../imageio/imageio.o

#$< evaluates to the target's dependencies, 
#$@ evaluates to the target

$(PROG): $(OBJS)
	g++ -o $@ $(OBJS)  $(LIBDIR) $(LIBS) $(XLIBS) $(IMGIO)
	g++ -o checker_tex checker_tex.cpp  $(INCLS) $(LIBDIR) $(LIBS) $(XLIBS) $(IMGIO)
	g++ -o phong phong.cpp  $(INCLS) $(LIBDIR) $(LIBS) $(XLIBS) $(IMGIO)
	g++ -o spheremap spheremap.cpp  $(INCLS) $(LIBDIR) $(LIBS) $(XLIBS) $(IMGIO)

$(OBJS): 
	g++ -c  $*.cpp $(INCLS) 

clean:
	rm *.o; rm $(PROG); rm checker_tex; rm phong; rm spheremap

